![]() These Journals are optional, giving some related story to the current Tale. Each Tale will have a Commendation for finding and reading all of the related Journals. The first Journals are most always around the first destination players arrive at, while the others may not always be so easy to come across. Every Journal should have a hint of the next Journal's location written in the text.Įvery Tall Tale has a number of Checkpoints that can be acquired when reaching specific chapters or goals in a Tall Tale. These Checkpoints allow Players to leave and start the Tall Tale over again at some other time. These Checkpoints are stored in the Quest Inventory where they can be discarded. Players can put a Tall Tale Checkpoint up for a vote at the Voyage Table. ![]() Players can save one Checkpoint from every Tall Tale. Once they have unlocked another Checkpoint of the same Tale, it will be overwritten. When the Tale is completed, all Checkpoints of the Tale will be lost. Any necessary Quest Items of the Tall Tale will appear on the Voyage Table when a Checkpoint is voted for. Tall Tales are divided into Chapters which unlock a checkpoint for the Tall Tale, allowing players to exit and resume from this Chapter of the Tale at a later time. Players will have one saved checkpoint per Tall Tale. Starting a Tall Tale from a Checkpoint must be voted upon at the Voyage Table. Tall Tale Checkpoints can be discarded in the Quest Inventory. Tall Tales are considered complete if all the chapters have been completed. Players will receive a reward of 8,000 for the completion of each Tall Tale (which is also shared in Player Alliances). This reward can be affected by any reward multipliers gained from Events.Įvery Tall Tale also has a handful of Commendations that unlock various themed Cosmetics when completed. They mostly reward one Cosmetic when completing the Tale for the first time and then another for completing all the related Commendations.
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